![]() 3ds Max (previously 3D Studio Max) was originally an Autodesk software - actually, their Kinetix devision. The various 3D applications under the Autodesk banner did not come from this heritage in Montreal. There was a very strong “Discreet” culture that evolved over the years…a culture that paid dividends in a new approach to compositing and post. Flame and Smoke were applications that were developed inside Discreet in Montreal before the company was acquired by Autodesk. This includes the first releases of Fire/Smoke as well as the entire (what I would call) troubled development of Toxik. I’ve been involved in various beta testing teams for Discreet and Autodesk for more than ten years. This is actually a very big change in the way things are done…and perhaps bigger news than the actual releases themselves. We’ll highlight some of the key new features of the releases, but as a bit of background there were some organizational changes in Montreal that are already paying dividends in the 2012 release. There are new 2012 versions of Flame, Smoke, Maya, 3ds Max, Softimage, MotionBuilder, and Mudbox. For the first time ever, Autodesk announced new versions of their creative applications in a single global launch.
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